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10 “Surprises” that Developers Should Be Concerned in iOS 10

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10 “Surprises” that Developers Should Be Concerned in iOS 10

10 “Surprises” that Developers Should Be Concerned in iOS 10

With iOS 10 slated to be made available for the users sooner or later in the final quarter of this year, and also as Apple released beta 7 last week only, developers all around the world would be assessing their code to see if there are any glitches coming in latest iOS. Although every iOS release comprises of its own set of advantages for the buyer. But they always give those ‘Upsy-Daisy’ moments which make developers lose sleep over them.

So, through this topic we would like to highlight a few of the “Surprises” that iOS developersshould be mindful in order to prevent their apps from being useless and lackluster to the point, that you’ll start receiving single star reviews from all of the iPhone and iPad users looking to download iOS 10 as it gets released.

10 “Surprises” for Developer in iOS 10

1.) If your phone or tablet still thrives on the 30-pin dock connector, iOS 10 is not your cup of tea. Hence, if you are aiming your apps for only iOS 10 folks, you would be losing a majority of the audience.

2.) Web Geolocation now calling for a secure (HTTPS) website to work on both iOS and Mac OS. This is necessary in order to prevent malicious use of location data.

3.) Starting in iOS 10, if  SCEP server fails to return a CACaps or if it does not assert capability for SHA-1, SHA-256, or SHA-512 in CACaps, SCEP payloads will no longer default to MD5.

4.) Apple is creating their own emojis and expressions in their new messaging and front-and-center feature. So you no longer need to download emojis from the store. And if you do, make sure that they are cooler than what you will be getting with iOS 10.

5.) In iOS 10, windows which are not full screen will not affect the status bar appearance as it used to earlier.

6.) Third party apps having custom UIView subclasses using Auto Layout which override the layoutSubviews and dirty layout on self prior to calling super are at risk of generating a layout feedback loop when they remodel on iOS 10.

7.) In iOS 10, it is not possible to override (UIStackView initWithArrangedSubviews). Prior to iOS 10, this was planned as a convenience initializer and was incorporated as such. But now, it has been enforced in the headers. Subsequently, Swift clients will no longer be able to override this method, because Swift initializer rules avert the override of a convenience initializer.

8.) The Game Center app will no longer be available in iOS 10. So you will need to incorporate your own interface within your app in case you are still using the game center for Leaderboards and scoring.

9.) Everything will be bigger inside the latest iOS 10, even the control center and fresh “Home App”. Therefore, in order to keep your app productive with the new look and feel of iOS, you may need to think about redesigning your app.

10.) In the context of above, there are plenty of new iOS Human Interface Guidelines to pay attention to.

With testing of iOS 10 on several devices, it can be said that although there is not a big change, but it’s definitely big enough to deserve an inspection. Not only does this OS comprise certain things that can crash your app, but it also feels and looks different. So, it is better to stay relevant and informed.

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